Friday, June 1, 2007

Home Sweet Home

The opening chapter for Episode I is going to be (for E1Blue, anyway) the Green Hill region, which consists of the quaint Green Hill Village, Green and Turquoise Hills, the piece of River Gimmick that hits the ocean, and Never Lake.

Green Hill Village'll be a tiny little quasi-forest town. Primary population are Ckys (those little animals that pop out of Badniks when destroyed), though a few hedgehogs like Sonic's uncle Chuck live there too. A townie shop and inn are set up in town, as well as the town hall (which is more the mayor's tiny house than anything). Residents of Green Hill Village include Uncle Chuck, Mayor Wicky, Facky (mayor's assistant), Jecky, Gicky, Pitacky (innkeeper), Socky (shopkeeper), and Hocky (local jock). Presumably there are more villagers, but you won't meet them till later.

Near the shoreline there's a spot known as Green Gardens. A bit more lush than the surrounding area, Chuck turned it into a bit of an exercise area to keep fit. On the opposite side of town lies Green Hill itself, and beyond that Turquoise Hill.

Never Lake is relatively near Green Hill, but doesn't get explored until later.


Green Gardens will serve as the tutorial area, where Chuck teaches Sonic the basics of the game. Green Hill Village will be the first town area, also the first area where Sonic will be able to enter rooms and buildings, buy items and equipment, and use his uncle's house or an inn to rest, as well as interact with NPCs. Green Hill will be the first action area, a combination of Green Hill Zone from Sonic the Hedgehog and Sonic the Hedgehog (GG). After that is Turquoise Hill from Sonic Chaos. After that's said and done, the first chapter of Episode I is finished as Sonic heads towards Bridgeport.

Thursday, May 31, 2007

Location, Location, Location

Episode I takes place on South Island, setting of Sonic the Hedgehog, Sonic the Hedgehog (GG), Sonic the Hedgehog 2 (GG), and Sonic Chaos. The merging of these four games brings a slew of areas to the island, ranging from the native Green Hill Zone to the man-made Scrambled Egg Zone to the twisting Labyrinth Zone and beyond. The full list of areas is at the bottom of this entry.

I have some doubts about making so much in Episode I first because it's obviously a significant amount of stuff to put into this one game, and second because it may make Episode II just that much harder to keep interesting.

Oh, and as a side note, any of the episodes can be played independent of each other, but if you start a game in Episode I and use the password system to play the finished game in Episode II and beyond, more content will appear. Episode II practically doubles in size if you use an Episode I password.


Full(ish) area list for Episode I: Blue:

Green Hill Village (town)
Green Hill
Turquoise Hill
Bridgeport (town)
Great Bridge
River Gimmick
Never Lake
Marble Road
Sleeping Egg
Marble City Ruins
Spring Yard Commons (town)
Spring Yard
Spring Yard Stadium
Gimmick Mt. Jungle
Gimmick Mt.
The Labyrinth
Celeste Highway
Star Light City (town)
Star Light City
Mecha Green Hill
Mecha Green Hill Base (town)
Scrap Brain Research Labs
Scrambled Egg
Aqua Lake
South Island Airspace
Sky Base

Old Ideas Beaten Black & Blue

So then, if you're looking at this right now, you're probably either rather confused, rather interested, or rather apathetic. I've decided to start a Blogger blogging blog blog for my Sonic RPG project, formerly named D-Series: Black & Blue. Now it's Sonic Horizon. Edgier, cooler, and most importantly, shorter. Sonic Horizon: Episode I is a significant deal easier to say and work with than D-Series: Black & Blue: Episode I. Anyway, that's beside the point.

This blog is pretty much gonna be for whatever minute updates come along with this project. I'm aiming to make one update a day, give or take. First few days'll be pretty thick, I imagine, as some of you reading this may have never heard of this project before, so there'll be a good deal of explanation.

Anywho... keep an eye on this blog for random updates. Should be interesting, methinks.